Missile Defence
A simple acracde-esque game, with the even simpler goal of getting the highest score!
Enemies come in waves, with each wave becoming more deadly than the last. The more enemies you shoot, the more points you get; the more cities remain after each wave, the more points you get.
You play the part as a railgun, which inexplicably shoots missiles, tasked with defending 4 cities. Your missiles are slow, and their supply is smaller, every shot counts.
Accurracy is a necessity, as your missiles dwindle in comparison to the amount of alien invaders, a single missed shot could result in the desctruction of a city. If all 4 are destroyed it's gameover!
All TWO sounds present within the game courtesy of Pixabay
Everything else created and programmed by myself
#arcade #retro #shooter
Development log
- Missile Defence - Accessible on WEBGLDec 12, 2022
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